Showing posts with label rez. Show all posts
Showing posts with label rez. Show all posts

Tuesday, 16 April 2013

N - Novabug's Desert Island Games, My Top 10 Games Ever

You know this age old question; what would be the 10 songs you would have if you were stranded on a desert island? Or is this case, video games. In a fashion, these should be my 10 favourite games of all time, and that's exactly what they are, mostly. This is a mixture of classic titles and games with a large amount of re-play value, just so getting bored on that island is a far off thing. Obviously the concept is silly and unworkable in reality, but if I had the choice of playing only a handful of games for the rest of my days, this collection would be it. My top 10 desert island video games. If you have read my A to Z challenge up till now, the top 3 will come as no surprise!
Dizzy had never quite got the hang of knock-knock jokes
#10 Fantasy World Dizzy - To pick one of the Dizzy games was a difficult choice, but the third installment would be it. It's the first Dizzy title I really gelled with, it introduced the menu function and had puzzles that were not bordering on impossible to work out. The two previous titles did present a bit of randomness about finding certain items, but FWD merely required a little bit of thought and everything makes sense. The music is also uplifting and jolly, solid bright graphics and with the inclusion of the Yolkfolk and other featured characters,  it's the best game of the series for me. Also, the second game,Treasure Island Dizzy, would just constantly remind me of the predicament I would be in. Depressing.

#9 Metal Gear Solid - Solid Snake's first 3D outing is still the best of the Metal Gear series has to offer, and so repeated plays of practicing sneaky silent neck-breaking, mindlessly picking of the rats with a sniper rifle and finding a new way of pissing off your evil brother Liquid would provide a fair amount of enjoyment. The cut scenes alone would take up a good chunk of time too, as would the wonderful soundtrack. It could have the potential to give me ideas to escape an isolated island too, Snake would bloody manage it!

#8 Super Mario World - Most people would chose at least one of the Mario games to keep senility at bay, so it's the Snes's superb Mario platform caper that gets my vote. It's a big game for starters, so completing all the levels is one thing, but also would give me time to finish bonus levels like Outrageous without flying over it, or trying to beat the game without any of the Switch Palaces activated. Would be a tough challenge, and keep a grin on my face for a long while.

#7 Street Fighter 2: Hyper Fighting - No best-games list is complete without one of the Street Fighter games, and the fast, multicoloured Hyper Fighting would be perfect for letting out that pent up anger and loneliness. I could master every combo, find new ones, and endlessly insult Ken about his stupid daft eyebrows. It's also a game that has stood the test of time, so would always be a joy to play again and again. Maybe I could teach the local primates to play too for some 2 player action.

#6 Tetris - Even now it's a game many of us fall back on as something just to pass a few minutes by, so it's no surprise this classic Russian puzzler takes a place here. Endlessly addictive in the most basic of ways, Tetris has a half-life of about 5000 years I would assume, so setting your own personal goals is the key to longevity. Be warned though, the music could just drive you utterly insane, losing all communicative skills leaving only the notes of the famous music. You may even start calling yourself Dr Spin...


The budget airline route from Japan to Hawaii was grueling
#5 Pang - The GX4000's crowning title, I would have to have this balloon popping shooter as to remind me of the fabled but flopped Amstrad console. The game is tricky, so beating it over and over would be very satisfying, but hearing those classic 8-bit tones would provide a goose-bumping experience for a passing moment.  It would also bear memory fruit of the real world, with the in-game background images of London, Paris and such like. A great game bursting with fun.

#4 Starfox (Starwing) - If I were to choose a first person space shooter that captures all that makes a great space shooter without hanging off the fame of Star Wars, Starfox would be the one. With it's choice of courses, levels of difficulty, it's excellent polygon enhanced visuals and epic sci-fi soundtrack, it's a title to get the juices flowing and too immerse yourself into some hardcore firefight action. I could also shoot Slippy down just for the pointless thrill of silencing the dumb amphibian!

#3 Rez - Not only would this give me a fix of high quality gaming off the PS2, but it would also fulfill the gap left by the absence of dance music. The tracks included in Rez would be more than sufficient, because you can always play the game poorly and produce a different tune. The unlockables in this are also very long-winding to complete, so that would be something to achieve. There is a way, so I have heard, that you can complete the game and give it's final boss, Eden, the salvation she begs for. That would be an emotional end and something to savor.

#2  Final Fantasy VII - Need I say more? No? Ok, I won't. Oh alright then, I will. Final Fantasy VII; one of the best games ever to grace a TV's pixels. Anybody that calls himself a gamer will have played or read about this title. It's that good. I could try beating Emerald with just Cloud, or produce a Master Materia for all magic for every member of my party... (I really do sound a bit sad sometimes don't I?) Anyway, it's one of the greatest games ever. Nuff said!

Duck Hunt 2 never came to fruition, so Mana stole ideas
#1 Secret of Mana - Just pipping FF7 to the top spot is another JRPG, and only because I found it the most awe-inspiring game I had played at the time of it's release, and this would stand me in good-stead if I were pottering about on some desolate sandy island. Playing SOM just makes me smile, makes me reminisce, makes me happy and gives me a warm glow of good feelings. The story, the music, the playability; it should be no shock to my regular readers that this IS my all time favourite game. Ever. The most indispensable game for my personal tastes.




A pretty far-fetched list this one I know, but it does show you what I find great and what I look for about video games. There is a wide selection of genres here, so something to keep the boredom to a minimum. Of course, even these games would eventually become unbearable over a long period, but it's the best I can do. What would your picks be? What is your favourite game of all time? Tomorrow we take a different turn on things and look at the most ridiculously hyped games there has been in my opinion. Is GTA3 really that good? We will find out tomorrow as I continue the A to Z challenge of video game top 10's.


Bug... 'Out!



Friday, 12 April 2013

K - Killed! My Top 10 Deaths in Video Games

Many reflections of life can be played out in video games, and one of the more morbid is the subject of death. It can be a loved character of the game meeting a fateful end, an insane gory depiction of a fearsome enemy or the unfortunate result of your lacklustre gameplaying skills; the fact is people get killed in video games in many genres. These may not all be of the same ilk, but they all are death sequences that have a significance with me. Some are funny, some are sad, but all are necessary to the particular game they stem from. Just so you know, I have  not included no overly gory new-fangled stuff here, some of which is too violent and extreme and merely for shock-value. It doesn't bear the strength of reasoning. Pall Bearers at the ready... 
After dealing with the guests, Dragon wanted some new decor
#10 Death Adder's Axe - A foe of supernatural power and strength, it's quite ironic that his very own weapon is the source of his demise, and also rather aptly the title of the game. After you enter the throne room, you watch this giant adversary take form from the guts and dead bodies on the floor, the battle ends with you felling him only for his golden axe to spin up and embed itself in his chest. The scream and a fountain of blood are the result that signifies you have beaten the game. An impressive ending to an impressive game.

#9 Arwing Crash Sequence - Ok, this maybe not sound that gratuitous, sad or memorable, but it does present itself with a certain theatrical aplomb. After Fox gets one to many hits, your spacecraft takes a dramatic spin and dive into oblivion, accompanied by some teasing music, and ending in a spectacular explosion that underlines the fact that you have failed. Very Star Wars inspired, and all the better for it. Of course, I always blame that damn frog!

#8 Barbarian's Lost Head - This happens so quickly that you almost think it didn't happen, and you instantly curse your poor game skills as a result. In both the Barbarian titles, your titular caveman is happily fighting his way through the dungeons and then all of a sodden up pops a Saurian Beast or a Ogre and brazenly whips off your head in one mouthful or swipe.  The tiny spurt of blood confirms the worst, and it's time to start over.The beast also has the audacity to swallow it and laugh at your torso. Cheek!


Failure at the ninja woodwork exam was not an option
#7 Ninja Gaiden's Continue - This cool martial arts beat 'em up doesn't come across as especially violent, or shocking for that matter. There you are, beating up the thugs, jumping off the lamposts and generally being the hero type, what's the worst that could happen? Only when you are defeated and it's game over, you are presented with the continue screen, and suddenly your stealthy champion is bounded by evil creatures whilst a serrated chop-saw gets slowly lowered down onto your helpless body. Only by putting in an extra credit will stop the inevitable; a messily carved up dead ninja. What a waste of a decent Shozoku, Ariel Liqui-tabs won't get that stain out!

#6 Pacman Gets Caught - Not the most eye-catching, not the most emotional and certainly not the most realistic; the sights and sounds of Pacman folding in on himself to meet his end is an image that has been used many times over in various media, and its also one of the most recognisable. I mean, it's a yellow circle that disappears slowly with a unforgettable sound effect that means death has come. Basic, but what an impact it has had on the culture that grew up around it.

#5 Raziel's Fall - It's not exactly a death to be true, more of a re-birth, demonstrating the  experience of terrible pain suffered during a violent death that makes this stand out. Being the protagonist from the Soul Reaver games, Raziel's untimely dip into The Lake of the Dead is a engrossing and torrid sight. As he burns away in the waters, the solemn narrative makes you feel the torment of his plight, thus urging you to avenge the torture. An excellent scene, dramatic and sets up his story with gusto.

#4 Authur's Skin & Bones - With a amusing twist, the hero from the Ghosts 'n Goblins series of games gets two bites of the cherry when he gets hit by a zombie or ghoul. Firstly, he loses his armor and fights on regardless in is underpants for comedic effect, but a second hit reduces him to a pile of flesh stripped bones. To add a touch of dark humour, his skull gapes open right at the end of this sequence. Nice.

#3 Sub-Zero's Fatality - This is honestly and certainly solely responsible for the formation of the ESRB, the video game censorship people. It was a striking moment for arcade frequenters  when the ice-loving ninja performs his fatality move; graphically ripping the head of his opponent, spinal cord intact, and holds it up aloft in morbid triumph. Mortal Kombat, the game it originates from was full of these finishing moves, but none quite so gruesome as this. Well, maybe Kane's. It bears plenty of significance with the restrictions of future violent content in video games hereafter. Gory and memorable.

#2 Eden's Release - For a morose and poignant computer death, or in this case non-death, most people choose GlaDOS from Portal. I however choose Eden from the magnificent Rez. Throughout the entire game, Eden has been trying to halt her own salvation at your hands, wanting to shut-down forever under the influence of the confusing and contradicting information she has received about life, thus wanting not to be a part of it. But when you finally get a chance to re-boot her tortured soul and save the world, she literally begs to be put out of existence. With a heavy heart, you cannot do this for the sake of all living things. Thought-provoking stuff.


Farewell Aerith... (Sob)
#1 Aerith Gainsborough's Farewell - This came as a shock to all that have played one of the finest games ever, mostly because of it's brutality and suddenness. The innocent and sweet flower girl from whom you have learnt so much, puts herself at the front of harms way, and pays the price with her life. When Sephiroth swoops down and his sword pierces her, you say to yourself "No!" This iconic scene is compounded by the evil sneer of your foe as he exits, the beautiful heart-rending music being played and the image of a mournful Cloud slowly lowering her body into the waters of the Ancients. Powerful, emotional and another highlight of what makes Final Fantasy VII such an awesome game.


On that rather sorrowful note, that's the end of my top 10 of gaming deaths. I can already hear the shouts of what has not been included, and I'm sure your personal list would be different. Dead Space maybe? Silent Hill? Please suggest your most significant moments. Deaths in video games can have an effect on us more than say a movie or TV show, as we, in a sense, are living the lives of the people affected by these passing's. Also, its always a source of entertainment and interest. Going into day 11 of my personal top 10's, we look at our hero's, our top bods, our L-egends of video gaming!

Bug...'Out!